package loon.srpg.mine;

import loon.srpg.actor.SRPGActorFactory;
import loon.srpg.actor.SRPGActorStatus;
/**
 * 提供更简洁更系统的方式创建角色数据，参考{@link SRPGActorFactory}
 * 仿造XP/VX 的角色职业属性设置
 * @author Administrator
 *
 */
public class MySRPGActorStatus extends SRPGActorStatus {
	public MySRPGActorStatus(){}
	public MySRPGActorStatus(String[] nameabout,int movetype,float[]atr1,float[]atr2,
			int[] guardelement,int[] ability){
		status_jobname=nameabout[0];
		status_jobabout=nameabout[1];
		status_movetype=movetype;
		status_power=new float[]{atr1[0],atr1[1]};
		//status_dexterity=
	}
	public void init(){}
}
